GAME OVER
Oh, its
finished. OK.
Im making light of the fact that most
applications to date have ignored affect. But Im not
demanding that application designers stir the
blood of their users. Remember The
Wall Street Journal and Wired. Just
because one thing is boring and another is
exciting doesnt mean that they both
havent been designed for affect.
If software users are going to enjoy
their work, even to the point of becoming
infatuated with an application, the application
must be designed to engender a specific,
appropriate affect. This
is where software developers should seek
professional help. [In
one sense.]
It is appropriate affect is that makes an
interface truly user-friendly.
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